Update to Game Writing Qualifications

SFWA opened its doors to game writers as members this year, using the qualifications created by the Game Writing Committee. Alas, as with so much in life, those were not perfect, so we gathered information and worked on amending them.

After long deliberation, the Board has voted to change the qualifications, and the motion has passed. I welcome feedback on this iteration; I consider these things something that changes and adapts on an ongoing basis as the publishing world changes.

The complaints we heard were about the exclusion of salaried writers, the limit on number of collaborators, since collaboration in games is a different model than stories or novels, and the exclusion of game mechanics.

Here are the new qualifications:

Games in any medium may be used for qualification so long as the game has a narrative element, is in English, and in the science fiction, fantasy, horror or related genres.

Prospective members working on games may qualify by showing a sale or income in one of three ways:

1. By making at least one paid sale of a minimum of 40,000 words to a qualified market, or three paid sales to qualified markets totaling at least 10,000 words. Game publishers may be designated as qualified markets using the already established process and criteria used to qualify fiction markets.
2. By showing they have earned a net income of at least $3,000 from a game that includes at least 40,000 words of text over the course of a 12-month period since January 1, 2013. Income can be in the form of advance, royalties, or some combination of the three.
3. If no word count is possible, such as work done for a video game, prospective members can qualify based on one professionally produced full-length game for which they were paid at least $3,000.

Money from crowd-funding campaigns can be used as part or all of the required income once the game has been delivered to backers, but the amount that can be claimed cannot be more than the net income from the number of games produced and delivered to backers (calculated by the number of backers multiplied by the minimum tier which receives a copy of the game.)

These qualifications go into effect on Monday, December 19th, 2016. Application fees for game writer applications will be waived through the end of 2016.