Have you thought about starting with a bang right away? Or does your story want another hook before you roll the main one out on the stage?
Archive for the ‘Information Center’ Category
Somewhere during the summer, when I got the latest “I can’t sell this” from an agent, I realized, “You can’t, but I can.” I have not looked back since.
Building stories is like building houses. Yes, you need a foundation, walls, and a roof, but holy cow–look at all the variations that are possible AND successful given those basic requirements!
Along every step of the way, readers need to be surprised, not about everything, but about enough of the particularities of the problem, character, actions, reactions, and resolution that it prevents the reader from knowing what WILL happen.
The board of directors of SFWA voted to add the magazine Bull Spec to the list of SFWA qualifying markets.
This list is not comprehensive, but includes SFWA Circulating Book Plan Depositories, and libraries with relatively large SF/F collections.
You and your work are important. Science fiction and fantasy literature permeates our culture. The mission of libraries, archives, and museums is to document our culture. We want to preserve the historical record of the SF/F field in all of its diversity for future researchers.
Our job as writers is to create a narrative that evokes this desired experience in the reader. Yes, we have to be passionate about our story. Yes, it’s an art and is complex and sometimes feels a bit mystical. But we can’t let that make us forget the fact that the ultimate purpose of the story is to guide the reader through an experience.
The times they are a-changing, the question of when will probably be answered after the next Christmas season as ebooks emerge at minimum as a major market force, over 20% of book sales is a conservative guess, so the answer to that one is soon.
Even in the reaction stage we can include conflict and surprise. Maybe after our team’s setback, they regroup and discuss what they’re going to do now. This is a fine time to allow the varying motives of those on the hero’s team conflict.