QA and Storytelling in Video Games
by John Ryan When you hear about narrative in video games, positions such as writers and narrative designers might be […]
by John Ryan When you hear about narrative in video games, positions such as writers and narrative designers might be […]
by Austin Conrad Tabletop role-playing games (TTRPGs) are built from basically two elements: game mechanics and narrative. Unlike video games,
by Marie Vibbert Every three months, the Cleveland Game Developers host a Play Test Night for our members. Last time,
by Will McDermott Writing narrative content for board games is different from any other writing I’ve ever done. It’s even
by John Dale Beety In science fiction and fantasy (SFF) terms, game writing is exactly what it sounds like: writing
by Misha Grifka Wander When I teach video game analysis to college students, I sometimes tell them that they’re going
By Ursula Whitcher My first fictional love was tabletop role-playing games, from Dungeons & Dragons and ’90s classics like Vampire:
by Monica Valentinelli
When you produce a game, you’re creating the interactive means for players to share a common experience that is often shaped by a story or narrative. The point, or goal, of that interaction will vary by the type of game. In games set in an expansive world like Star Wars, the Forgotten Realms, or Dragon Age, the goals will be present on a macro and micro level. Those goals drive the game design and shape how writers will intersect with the game’s text.
SFWA opened its doors to game writers as members this year, using the qualifications created by the Game Writing Committee.
Science Fiction & Fantasy Writers of America to Admit Game Writers Writers who help create narratives for video games, table-top