By Ursula Whitcher My first fictional love was tabletop role-playing games, from Dungeons & Dragons and ’90s classics like Vampire: The Masquerade to indie hits such as Visigoths vs. Mall Goths. After all that gaming, I thought I knew how to tell stories. But when I began trying to write and sell short fiction, I […]
Archive for the ‘Game Writing’ Category
by Monica Valentinelli
When you produce a game, you’re creating the interactive means for players to share a common experience that is often shaped by a story or narrative. The point, or goal, of that interaction will vary by the type of game. In games set in an expansive world like Star Wars, the Forgotten Realms, or Dragon Age, the goals will be present on a macro and micro level. Those goals drive the game design and shape how writers will intersect with the game’s text.
SFWA opened its doors to game writers as members this year, using the qualifications created by the Game Writing Committee. Alas, as with so much in life, those were not perfect, so we gathered information and worked on amending them. After long deliberation, the Board has voted to change the qualifications, and the motion has […]
Science Fiction & Fantasy Writers of America to Admit Game Writers Writers who help create narratives for video games, table-top roleplaying games and card games will be eligible to be admitted to the Science Fiction & Fantasy Writers of America (SFWA) following a membership-wide vote. SFWA will start accepting applications for this Active-level type of […]