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The SFWA Blog
Characterization and Worldbuilding Through Fight Scenes
by Corrine A. Kumar Fight scenes aren’t just about fighting. While writing technically accurate and action-packed fight scenes is important, if we don’t keep the…
Enriching Your Worldbuilding with Economics
by Albert Zhang Science fiction is often much more concerned about the physical than the organizational reality of a setting (and that’s understandable). But a…
What Should I Pitch to The SFWA Blog?
by the SFWA Publications Crew In recent years, The SFWA Blog has undergone many changes and refinements to serve its community better. Where we once…
The Professional Editor/Writer Relationship
by Ira Nayman Early in my short-story writing career, I received a delightful email from an anthology editor who had accepted one of my works….
History in Speculative Fiction: Repeat, Rhyme, or Echo?
by Aaron H. Arm Editor’s note: This piece is part of a rolling series, Writing from History, in which creators share professional insights related to…
Translation for Video Games: An Interview with Kristin Osani
Editor’s note: This piece is part of the series Perspectives in Translation, where creators discuss the many facets and challenges of translating fiction. The terms…
Translation vs. Adaptation: The Continuous Struggle for Optimal Ratio
by Elena Kovalenko Editor’s note: This piece is part of the series Perspectives in Translation, where creators discuss the many facets and challenges of translating…
Enriching Characters and Sociopolitics with Digital Currencies
by Libby Schultz The future of digital currencies offers science fiction writers a unique opportunity to enhance their worlds. As a fintech founder and entrepreneur…
The Many Alt-Histories of World War II
by Jeremy Zentner Editor’s note: This piece is part of a rolling series, Writing from History, in which creators share professional insights related to the…
Only as Good as Our Tools: Drafting by Hand and Fountain Pens
by Carrie Finch Editor’s note: This piece is part of an occasional series titled Writing by Other Means, in which authors share personal experiences and…
The Revolution Will Be Fantasized
by Samuel Poots Editor’s note: This piece is part of a rolling series, Writing from History, in which creators share professional insights related to the…
The Dangers of Writing on Someone Else’s Heartstrings
by Marie Croke Editor’s note: This piece is part of a rolling series, Writing from History, in which creators share professional insights related to the…
Using Archives to (Re)Write History
by Anneke Schwob Editor’s note: This piece is part of a rolling series, Writing from History, in which creators share professional insights related to the…
Writing Alt-History? Read the Primary Sources
by Austin Conrad Editor’s note: This piece is part of a rolling series, Writing from History, in which creators share professional insights related to the…
Sudden: Writing on the Go
by Eugen Bacon Editor’s note: This piece is part of an occasional series titled Writing by Other Means, in which authors share personal experiences and…
QA and Storytelling in Video Games
by John Ryan Editor’s note: This piece is part of our Playtesting Game Narratives series, curated by SFWA’s Game Writing Committee. When you hear about narrative…
Playtesting TTRPG Stories
by Austin Conrad Editor’s note: This piece is part of our Playtesting Game Narratives series, curated by SFWA’s Game Writing Committee. Tabletop role-playing games (TTRPGs) are…
Playtesting Card Games
by Marie Vibbert Editor’s note: This piece is part of our Playtesting Game Narratives series, curated by SFWA’s Game Writing Committee. Every three months, the Cleveland…
Playtesting Narrative Content in Board Games
by Will McDermott Editor’s note: This piece is part of our Playtesting Game Narratives series, curated by SFWA’s Game Writing Committee. Writing narrative content for board…
Quark – A SFWA Public Digest
A quark (/kwɔːrk, kwɑːrk/) is a type of elementary particle and a fundamental constituent of matter. In an effort to maintain transparency and foster communications…
The Inexorable Growth of BIPOC in Publishing
by Emily Jiang AN INTRODUCTION OF SORTS: To Boldly Go Where I Have Never Gone Before “We often fear what we do not understand. Our…
Introduction to Game Writing and Playtesting
by John Dale Beety Editor’s note: This piece is part of our Playtesting Game Narratives series, curated by SFWA’s Game Writing Committee. In science fiction and…
The Past Is Not as Rosy as You’ve Been Led to Believe
by Jeff Reynolds A game we authors enjoy is “discuss how the short story market used to pay so well you could make a living…
Game Writing with Text Adventure Games
by Misha Grifka Wander When I teach video game analysis to college students, I sometimes tell them that they’re going to make their own games—and…