In the past year SFWA has seen several examples of magazines contemplating monetizing the writers submitting work to them for publication.
Archive for the ‘Advice for New Writers’ Category
For those interested in breaking into genre television writing, an agent is paramount. They are the gatekeepers into a very exclusive world with a limited number of buyers. Here are some useful tips to garner representation.
by Cat Rambo
One question comes up more than any other when I teach writing: how do I know when a piece is ready for submission?
Welcome to 2017 and SFWA’s latest pro-rate Market Report. Please note: Inclusion of any market in the report below does not indicate an official endorsement by SFWA.
A designer must consider far more boring details than a writer. Game writing is all about the big ideas in a game and how they fit together. That requires detail to ensure everything meshes, but a world or character can tap into a gamer’s imagination to fill in the details.
by Laura Kemmerer
Writing for the intellectual properties we’ve all come to know and love so much is both possible and can be a huge asset to your authorial career. But it’s best to cover the basics first.
by Dennis Mathis
A new hyper-detailed neurological atlas identifies 862 different structures making up the human brain. What are the odds that only five of them are about detecting reality?
by Gargi Mehra
When 2015 dawned upon us one year ago, I, like all reasonable writers, penned down certain resolutions. One of them was to test the oft-repeated advice doled out on most, if not all, writing websites – write a fixed quota of words every day.
by Rosalind Moran
The moody male lead is widespread throughout all genres, but it can be difficult to see why anybody would want to spend time with him. He’s brooding, exceedingly individualistic, melancholic, and disposed to hanging around outdoors during thunderstorms for no good reason beyond cultivating his mystique.
by Rosalind Moran
A regrettable trend across much fantasy writing is that of a horse not really being a horse, but simply a plot device; a vehicle to help carry a story along. Horses, however, are not vehicles.