Maybe that stubborn determination to find an agent and get picked up by a NY publisher so that your book ends up in Barnes and Noble isn’t really worth the (huge) effort.
Archive for the ‘Information Center’ Category
In the past year SFWA has seen several examples of magazines contemplating monetizing the writers submitting work to them for publication.
For those interested in breaking into genre television writing, an agent is paramount. They are the gatekeepers into a very exclusive world with a limited number of buyers. Here are some useful tips to garner representation.
by Cat Rambo
One question comes up more than any other when I teach writing: how do I know when a piece is ready for submission?
Welcome to 2017 and SFWA’s latest pro-rate Market Report. Please note: Inclusion of any market in the report below does not indicate an official endorsement by SFWA.
A designer must consider far more boring details than a writer. Game writing is all about the big ideas in a game and how they fit together. That requires detail to ensure everything meshes, but a world or character can tap into a gamer’s imagination to fill in the details.
This summer’s workshop runs from JUNE 5 to JULY 14, 2017. Class meets for over four hours each day, five days a week, for both workshopping and lectures.
by Laura Kemmerer
Writing for the intellectual properties we’ve all come to know and love so much is both possible and can be a huge asset to your authorial career. But it’s best to cover the basics first.
Glasgow International Fantasy Conversations (www.gifcon.org) has issued an invitation to authors and artists to submit papers and creative works.
by Dennis Mathis
A new hyper-detailed neurological atlas identifies 862 different structures making up the human brain. What are the odds that only five of them are about detecting reality?