…I firmly believe that the joy found at the heart of reading is the same joy found at the heart of writing: it is the joy of discovery.
Archive for the ‘Writing Technique’ Category
…I’m not going to discuss the importance of goals today. Instead, I’m going to discuss how worthless they are.
We do need, not more, but a deeper relationship with what we have. Not knowledge, or not just knowledge, but understanding. That’s what writers give us.
A good story should always be raising questions — not asking them directly, but instead forcing the reader to ask them. “Wait, what’s that weird symbol they keep seeing on the walls? What was that sound? Something’s up with that top hat-wearing fox that keeps following them, too.
When I told people at ConCarolinas that I’d gone from writing 2k to 10k per day, I got a huge response. Everyone wanted to know how I’d done it, and I finally got so sick of telling the same story over and over again that I decided to write it down here.
The logistics of slush piles demand ruthlessness, and stories that don’t intrigue the reader early on won’t get a second chance later. So, you’ve got your hook. It’s dramatic, it’s ingenious, and it’s free of typos. Your first two pages have been polished to near oblivion. Now what?
Few reference books are as fun to roam around in as thesauri. They demonstrate the marvelous connections possible with language.
A “mainstream” short story can be about anything: a mood, a character, a setting, even a flashy writing style. A genre (SF or fantasy) short story is about an idea. The fictional elements (character, plot, setting, etc) are only there to dramatize the idea. Here are the rules for the SF (or Fantasy) short story.
Well, folks. This is it. The final post in the series. I’m going to finish identifying basic patterns for the resolution phase, summarize what I’ve presented on structure, and wrap the whole series up.
Readers want their tension to build to a pitch. Then they want to feel a release. The resolution phase is where you deliver that delicious release.