Archive for the ‘Advice for New Writers’ Category

Interview with Lucien Soulban, Ubisoft Montreal

I think game developers, both in tabletop and in videogames, don’t necessarily need to be good writers, but they do have to be good storytellers. At the very least, an emphasis on storytelling creates a common language. Developers need to understand how a story comes together, and how to work in partnership with the writer, to craft something cohesive and meaningful.

Writer’s Guide to Twine

by Aidan Doyle

Twine was created by Chris Klimas in 2009 and is “an open-source tool for telling interactive, nonlinear stories.” Simply put, it’s a program that makes it easier for writers to make their own “Choose Your Own Adventure” style fiction. There are a number of tools for writing interactive fiction, but Twine is one of the simplest and most popular.

Four Strategies to Gain Early Reviews for New Releases

by Intisar Khanani.

Last spring I released my third fantasy novel, after three years between books. Since I indie pub, I decided to take a couple extra months to make sure I planned for early reviews. I’m here today to share why early reviews are important, and the strategies I used to gain those reviews.